Gladiators. Merge and Fight

Gladiators. Merge and Fight

Gladiators: Merge and Fight is an engaging arcade game that combines character attribute creation and enhancement with combat. In this game, you start with basic materials and improve your gladiator's attributes by upgrading weapon, shield, armor, and helmet materials. Every decision affects your hero's stats. After preparing your gladiator, press the "Start" button to begin the second part of the game: arena battles.

Master the Gameplay of Gladiators. Merge and Fight

In the first part of the game, click on a material and drag it to another cell, a character slot, or another material. By pressing the "Craft" button, you can craft a level one material. After your hero is equipped and ready for battle, press the "Battle" button.
In the second part of the game, two new buttons become available: "Block" with a shield icon and "Attack" with a sword icon.

In which game genre does this one belong?

The type of gameplay in this game is Battle.

Is this game made by a well-known developer?

This game was produced by GamePush.

What is the core framework used for the game’s visual and interactive elements?

The game supports the creation of this game through the WebGL engine.

Does the game have a mobile-friendly version?

Yes, Gladiators. Merge and Fight is mobile-responsive.

What are the main features highlighted by the tags?

Descriptive tags linked to this game include arcade, fighting.

For which age groups is this game most appropriate?

The appropriate age groups for playing Gladiators. Merge and Fight are Kids, Teens.

What gender audience is the game tailored for?

The game is aimed at the Male demographic.

Is there any violent bloodshed in the game?

No, Gladiators. Merge and Fight does not have any graphic content involving blood.

Does the game include any aggressive or violent actions?

Yes, Gladiators. Merge and Fight involves brutality or cruelty.

Is this game age-appropriate for children?

No, Gladiators. Merge and Fight is not designed with kids in mind.
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